Part of the appeal of a tabletop skirmish game is that different factions often provides players with a range of play styles to choose from. In Mythos this is certainly true, for while factions such as The Priory are a force of near equals, for our latest faction focus, we see that the Path of Chronozon are very much a different story…
It is a great and noble thing to devote a life to the pursuit of knowledge. Some are obsessed with knowledge for its own sake and push the boundaries of understanding within their chosen field of study. However, there are those who seek the power to dominate others through their knowledge. Chester Barreman is a man such as that. Even in his youth, Chester had an interest in history, more specifically in ancient civilisations and their religions. He was fascinated by the various interconnected beliefs of people across the globe stretching as far back as the written word, hieroglyphs or even cave paintings allowed. It was only as his studies matured that he realised he was at the beginning of a very dangerous path. A path defined by a single word: Chronozon.
Chronozon is the dweller in the abyss. The demon of time and chaos was said to be the last great obstacle between the adept and enlightenment. Barreman knew at that moment that he couldn’t just know more about Chronozon. He had to know everything. The young scholar’s obsession with this powerful demon became all-encompassing and acts that would have been abhorrent to him only months earlier were now acceptable in his journey down the path. The sacrifice of his sanity was so subtle that Chester was not even aware that he had crossed the line. It became the norm for him to barely recognise his own reflection, instead seeing Chronozon staring back through dark soulless eyes.
As Chronozon’s mark settled on him, Barreman became more strong-willed and charismatic than ever before. His sanity returned for periods of time long enough to attract followers and instruct them in the way of the demon, though at times the abyss walks free of Barreman’s soul and manifests itself in terrible glory. The followers of the Path wear masks bearing the symbol of the abyss, all the better to purge their own identity. Barreman has taught them that Chronozon’s function is to destroy the ego, which allows the adept to move beyond the abyss of occult cosmology.
Chester has refined a ritual that allows, through a sacrifice of a servant’s lucidity, a Spawn of Chronozon to be brought through to this reality. This demon of dispersion recognises Chronozon’s mark on Barreman and follows instructions as well as those whispered from the abyss by its master. A creature of the umbra, the spawn is the abyss in cold bestial fury, sweeping through any environment in a blur of vorpal teeth and claws.
As Chester Barreman walks the Path of Chronozon assisted by demagogues like his protege, Lydia Heron, he has become aware of the larger struggle between the awakening gods of old and their mortal pawns. This Shadow War is fought not between armies and nations like the conflicts of men but as something more subtle and insidious. In such a struggle for supremacy, how can the erudite servants of Chronozon fail?
The Path of Chronozon are your classic faceless horde of cultists, each clamouring to appease their dark master by carrying out his will. Unlike Followers in many of the other factions, the servants of the Path of Chronozon are utterly expendable! This makes for a very different and uniquely enjoyable experience when compared to more individually valuable mortals such as those of The Priory. Look forward to seeing these abyssal servants later in the year.
Until next time.
Stuart