As our Studio team has continued to grow and go from strength to strength, we feel like we’re in the right place to do Firestorm Armada justice. You heard us correctly, Firestorm Armada is now under active development once more!
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As our Studio team has continued to grow and go from strength to strength, we feel like we’re in the right place to do Firestorm Armada justice. You heard us correctly, Firestorm Armada is now under active development once more!
The last of the Armoured Clash factions have arrived in style, ready to seize the limelight in an instant with portal mastery!
As our weekly Development Diary blog series comes to a conclusion for now, we’re take a look ahead to see what you can expect post-launch for the new edition of Dystopian Wars.
What’s that to the starboard, an enemy vessel? Well then, ready the broadsides as Chris Demaude, Pete Sizer, and David Guymer from our Development Team explain how you can rain devastation on your foes with Broadsides.
As a continuation of the recent Changes in Action entries in the Dystopian Wars Development Diary blog series, we’ve invited two more members of our outstanding Game Development Team to explain their favourite change in the upcoming new edition
Continuing on from the theme of last week’s blog post, we’ve invited two more members of the team to tell us about their favourite element of the new edition, and why it scratches that itch in their brain.
As we near the end of development for the new edition of Dystopian Wars, the Game Development Team are eager to share the exciting improvements they’ve made to the intuitivity of the game.
Our Games Development Manager, Sophie Williams, has provided a peek behind the curtain to see how the design team approached the redevelopment of Dystopian Wars.
Matt Carter from our Development Team has honed in on how you can keep that same spirit alive through Boarding Actions.
David from the Development Team delves deeper into the best tool in your arsenal, the Rule Book!
David is picking up where he left off last week, exploring what happens when ships collide, intentionally or otherwise
This week, David Guymer, from the studio, will be walking (or rather, steering) you through an integral part of the new edition of Dystopian Wars. The Movement Step.
This week it’s Edward Spence’s turn to highlight the power of the new favourite tool in your fleet’s arsenal: Short Range Squadrons.
This month, an immense power is assembling, with the Commonwealth joining the fight in Armoured Clash.
This week’s Development Diary sees Matt Carter take us through how attacking works in the new edition of Dystopian Wars