Our April see the launch of a major milestone for the new edition of Dystopian Wars and a brand new card game!
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Dystopian Age
Our April see the launch of a major milestone for the new edition of Dystopian Wars and a brand new card game!
Got your hands on the Teutonic Regiment Sprue and wondering how to build it up to a full army? This blog offers suggestions for fielding a Teutonic force.
We’ve taken some time to sit down with Jonathan Green, the author of Valiant and previous Fighting Fantasy gamebooks, to discuss bringing this iconic format to the Dystopian Age.
March is shaping up to be an exciting month for us here at Warcradle Studios with releases for Armoured Clash, Dystopian Wars, and even a new book.
Peter Sizer discusses his own custom Commonwealth force, and the lore he has crafted behind it.
Introducing the newest member of the Warcradle Studios team, Robin Cruddace!
With the launch of the new edition of Dystopian Wars we need YOU!
Something is stirring on the frontier, a new edition!
With the launch of the new edition towards the end of this month, it’s time to unveil the first of the new models for the new edition of Dystopian Wars - as well as more boxes for the Alliance in Armoured Clash.
Something new to the Dystopian Age is coming. Introducing: Valiant!
As our weekly Development Diary blog series comes to a conclusion for now, we’re take a look ahead to see what you can expect post-launch for the new edition of Dystopian Wars.
What’s that to the starboard, an enemy vessel? Well then, ready the broadsides as Chris Demaude, Pete Sizer, and David Guymer from our Development Team explain how you can rain devastation on your foes with Broadsides.
The seas of Dystopian Wars have come to life with activity as the new edition of Dystopian Wars will soon be yours.
As a continuation of the recent Changes in Action entries in the Dystopian Wars Development Diary blog series, we’ve invited two more members of our outstanding Game Development Team to explain their favourite change in the upcoming new edition
Continuing on from the theme of last week’s blog post, we’ve invited two more members of the team to tell us about their favourite element of the new edition, and why it scratches that itch in their brain.